Diablo 4 Receives Major Update: Patch Notes for Version 1.0.4

 



Diablo 4 Receives Major Update: Patch Notes for Version 1.0.4


Diablo 4, the highly anticipated action role-playing game, has just received a significant update that brings numerous bug fixes, gameplay adjustments, and overall improvements to enhance the player experience. Version 1.0.4, available on all platforms including PC and consoles, introduces Build #42942 for PC and Build #42880 for consoles. Let's take a closer look at the detailed patch notes for this update, which was rolled out on July 6, 2023.


Bug Fixes: Enhancing Gameplay


The latest update addresses various bug fixes across different aspects of gameplay. These fixes include:

- Correcting an issue where the damage multiplier for Enhanced Frozen Orb was not being correctly applied, ensuring proper damage calculations.

- Addressing a problem where enemies with the Vortex affix were able to deal damage through Immunity, restoring balance to combat mechanics.

- Fixing an issue with the Elixir of Expertise that caused it to incorrectly reduce resource cost by 10% instead of the intended 20%, rectifying resource management.

- Rectifying an issue where the damage bonus from the Paragon Subdue Glyph affected any target instead of only Vulnerable targets, restoring intended gameplay mechanics.

- Resolving a problem where the Barbarian's Whirlwind ability would momentarily stop channeling when a Cooldown skill was used while using it, providing smoother gameplay for Barbarian characters.

- Fixing an issue where the guaranteed Overpower buff from the Barbarian’s Earthstriker's Aspect was consumed upon gaining any other buff, ensuring consistent buffs for the Barbarian class.

- Addressing an issue where the player character would freeze when using the Rogue’s Shadow Step skill outside the range of the intended target, improving skill usability.

- Resolving a problem where the player could not rotate while casting a Channeled Skill if using a one-hand weapon with no off-hand item equipped, enhancing control during combat.

- Fixing an issue where the Cursed Scrolls in Fields of Hatred had a cooldown lower than the displayed 5-minute cooldown, aligning cooldown times with their intended values.

- Rectifying a problem where Aspects that deal flat damage imprinted through the Codex of Power scaled with player level instead of item power, providing balanced scaling.

- Addressing an issue where the Necromancer’s Shadow Mages were not applying extra shadow damage through the Shadowblight Key Passive, restoring the intended power of this ability.

- Fixing an issue where Cheat Death effects would not trigger if the player died while mounted, ensuring consistent gameplay mechanics.

- Increasing the sale price of rare items that are guaranteed drops from specific rare enemies to align their re-roll price closer to other items of similar strength. These items will generally have a lower sell value and re-roll cost than other rare items of similar Item Power. Additionally, the drop rate of these items has been adjusted to 33% going forward.

- Rectifying an issue where the Elixir of Expertise tooltip incorrectly showcased a resource reduction of 20% instead of the intended 10%, which has always been the case.


Quests and Dungeons: Progression Unblocked


The update also focuses on resolving issues related to quests and dungeons, allowing for smoother progression throughout the game. Some key fixes include:

- Fixing an issue where a traversal would not appear during the "The Blind Eye" quest, blocking player progression.

- Addressing a problem where the enemy "Mother's Judgement" would spawn before the player entered the encounter during the "Whispers from the Past" quest.

- Resolving multiple issues that blocked quest progress if the player used a Town Portal during specific sequences.

- Rectifying various other issues that prevented progression in multiple quests.

- Fixing an issue in the Forgotten Depths dungeon where one fewer prisoner needed to be released than intended.

- Addressing a problem where teleporting to Wejinhani during the "Witch of the Wastes" quest would force the player to drop the Vial of Quicksilver, despite the town being an allowed area for the quest.

- Fixing issues that prevented completion of the Cultist's Refuge, Howling Warren, and Luban’s Rest dungeons if the Butcher appeared but was not killed.

- Rectifying an issue where Treasure Goblins slain in a Nightmare Dungeon with the Death Pulse Affix would deal significantly more damage than intended with its post-death explosion.

- Ensuring proper completion of the Mirage quest, removing any roadblocks.


User Interface Improvements


The update brings various improvements to the user interface (UI), enhancing player convenience and navigation. Some notable UI fixes include:

- Fixing an issue where the QR code used for account linking on consoles was improperly sized, making it difficult to scan.

- Addressing inaccuracies in the Imprint cost display for Legendary Aspects.

- Resolving an issue where players on consoles were unable to navigate the Shop after using the Buy More Platinum button.

- Fixing an issue where the Upgrade Glyph tab would not close after moving away from the Awakened Glyphstone.

- Addressing an issue where a Skill unlocked by item contribution did not have an Assign Skill button in its tooltip.

- Rectifying an issue where trading a partial stack while playing with a controller would display a full stack in the tooltip.

- Fixing an issue where the Weekly Reward Cache for defeating a World Boss would incorrectly display as available, even if it had already been claimed previously due to an active Whisper for defeating the boss.


Miscellaneous Fixes and Improvements


In addition to the aforementioned bug fixes and UI improvements, the update tackles various miscellaneous issues and provides further stability, performance, and visual enhancements across all platforms. Some notable changes include:

- Fixing an issue where the NPC Arlo could not be interacted with.

- Addressing an issue where the Fields of Hatred Killer Cosmetic Set was missing helmets for Druid, Necromancer, and Rogue.

- Rectifying an issue where the cost of the Sturdy Saddle Cosmetic from the Stable Vendor would scale with the player character's level.

- Fixing an issue where players could exploit the Seething Abomination boss in the Alzuuda Fields of Hatred zone, resulting in unbalanced encounters.

- Resolving an issue where Mount Cosmetics would not properly display if applied while the player character was actively mounted.

- Fixing an issue where the camera would pan from the point of death back to the respawn point instead of instantly moving for players in Local Co-Op.

- Addressing an issue where the player and NPC would disappear during a dialogue sequence if the player was actively under the effect of a Conduit shrine. (Demonic trickery strikes again!)

- Various localization fixes have been implemented to improve language accuracy and consistency.

- Additional interface and accessibility improvements have been made to provide a better overall player experience.

- Furthermore, the update includes additional stability, performance, and visual enhancements across all platforms.

- Fixing an issue where Sorcerers' off-hand item transmogs would reset upon performing certain Inventory actions.


Gameplay Adjustments: Fresh Challenges Await


Alongside the bug fixes and miscellaneous improvements, the update introduces gameplay adjustments to keep the experience engaging and balanced. Notable adjustments include:

- Helltide chests can now drop Unique items, adding excitement and diversity to loot rewards.

- The health pools and damage output of the bosses Vhenard, Brol, and Cyhrach have been reduced, allowing for a more balanced and manageable challenge.

- The cap for crafting materials has been increased

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